Model Morphing


Description
Created as part of my Dissertation project, this was used to demonstrate the possible interpolation of vertex and texture data between two character models

Main Features
  • Load selected models from a pre-defined list (.obj format)
  • Interpolate between two character meshes to form a final mesh
  • Interpolate between each character texture to produce a merged texture

  • Downloads / Code Samples

    CEngineManager.h Engine manager used to create and initialise the program state, aswell as handle any input events from the GUI.
    CEngineManager.cpp